Difference between revisions of "The Leonhart System"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
== Character Stats == | == Character Stats == | ||
− | Summary: | + | Summary: <br /> |
See also: | See also: | ||
* [[Character_Creation|Character Creation]] | * [[Character_Creation|Character Creation]] | ||
Line 10: | Line 10: | ||
== Actions == | == Actions == | ||
− | Summary: | + | Summary: <br /> |
− | More | + | More info: [[Actions]] |
== Ranges == | == Ranges == | ||
− | Summary: | + | Summary: <br /> |
− | More | + | More info: [[Ranges]] |
== Attacks == | == Attacks == | ||
− | Summary: | + | Summary: <br /> |
See also: | See also: | ||
* [[Turns_and_Battle|Turns and Battle]] | * [[Turns_and_Battle|Turns and Battle]] | ||
* [[Status_Effects|Status Effects]] | * [[Status_Effects|Status Effects]] |
Revision as of 20:50, 13 April 2020
Contents
Dice
Rolls all use a 12-sided die. One die is rolled against another, along with roll boosts depending on the situation. The higher roll total wins; however, rolling a 1 or a 12 is a Critical Roll and causes a loss or a win respectively, regardless of total. In the case of two same critical rolls, the higher total wins.
Character Stats
Summary:
See also:
Actions
Summary:
More info: Actions
Ranges
Summary:
More info: Ranges
Attacks
Summary:
See also: