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* Pacify: 4 mp - The mage puts a weak-willed target to sleep. 4 mp sleep0, +1 effect roll for each additional mana used. (Light/Dark)
* Accelerate: 4 mp - Can be cast on self, next turn has twice the normal number of attacks and action points. Does not stack.(Thunder/Air)
* Spirit Walk: 10 mp - The caster can shift into a semi-ethereal form for the turn. They receive 50% dmg from all physical attacks that turn. This spell takes 0 actions and can be used on an opponent's turn. It must be used and casted before it has any effect. (Light/Air/Dark)
=== Level 4 ===
*Spirit Walk: 10 mp - The caster can shift into a semi-ethereal form for the turn. They receive 50% dmg from all physical attacks that turn. This spell takes 0 actions and can be used on an opponent's turn. It must be used and casted before it has any effect. (Light/Air/Dark) 
[[Category:Spells]]

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