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1 byte removed ,  20:41, 28 April 2020
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* Fly: 1 mp - The mage is able to fly for a round. 1mp each turn if sustained. +1mp/round if casted on another target.
* Gust: 1 mp - The mage causes air to move, creating wind. Blows away smoke or snuffs candles.
 
* Blast of Air: 4 mp - 2 dmg to targets in immediate melee range, and knockback12 with a distance of 2. Can be cast toward one target at Range.
* Windblade: 1 mp - 2 dmg Ranged
 
=== Level 3 ===
* Sonic Boom: 4 mp - Caster claps their hand causing a loud boom that deals 2 damage to everyone in Ranged and does Knockdown6.
* Zephyr Strike: 3 mp - Target swings their Melee weapon and it homes in on them dealing +2 dmg (still have to roll to hit)
 

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