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601 bytes removed ,  20:41, 28 April 2020
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* Blast of Air: 4 mp - 2 dmg to targets in immediate melee range, and knockback12 with a distance of 2. Can be cast toward one target at Range.
* Windblade: 1 mp - 2 dmg Ranged
* Run Like the Wind: 2 mp - Caster gets 2 movements this turn and no other actions. No combines.
* Flash: 2 mp; Move anywhere in Extreme Range.
 
=== Level 3 ===
* Sonic Boom: 4 mp - Caster claps their hand causing a loud boom that deals 2 damage to everyone in Ranged and does Knockdown6.
* Zephyr Strike: 3 mp - Target swings their Melee weapon and it homes in on them dealing +2 dmg (still have to roll to hit)
* Smokestorm/Sandstorm: 4 mp - For 1 rounds, within Ranged of caster, every successful attack or spell is re-rolled (of coinflipped in case of spells)* Clone: 2 mp - Creates a look-alike clone of the caster, which can move around and act like the caster (can’t cast magic). Lasts 3 turns like a summon, can be destroyed by a single strike or spell. No ability to dodge. * Dust Mimic: 1 mp - Appears like a copy of any target. Disappears when attacked.

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