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* '''Ice dome:''' 5 MP - ''5 Difficulty'' - The caster forms an unmoving ice dome around the party, it lasts for 2 turns or until it takes 30 dmg.
* '''Ice Wall:''' 2 MP - ''4 Difficulty'' - The mage creates a wall of moving ice around themself or an ally, large enough to impede a forward attack. Blocks up to 10 dmg.
* '''Shatterfrost:''' 3 MP - ''5 Difficulty'' - The caster summons crystals of ice around a target within Ranged Distance, dealing (6 dmg). If the spell hits a target at 100% HP, deals 8 dmg instead and Freezes the target for 1 turn. Frozen targets cannot move but can attack.
* '''Attack of the Snowmen:''' 7 MP - ''6 Difficulty'' - Summoning a mini-army of cute snowmen, the caster orders them to charge towards all enemies within Ranged Distance, dealing 5 dmg each. Enemies who are Debuffed take 10 dmg instead and the duration of their debuffs extend by 1 turn.
=== Level 4 ===
* '''Winter’s Last Blessing:''' 6 MP - ''9 Difficulty'' - The caster projects a cold aura around themself, dealing 3dmg/turn in a Ranged Distance radius. Focus needs to be kept and the caster can only move half of their normal distance. Allies in the radius gain +2 dodge. This spell lasts for 4 turns unless canceled or disrupted.
* '''Frozen Aura:''' 8 MP - 6 Difficulty - The caster freezes the ground around them up to Range Distance. This icy ground lasts 2 turns and can be terminated as an instant action. All enemies who attempt to move in the area must roll &str; rolls ≥ 18 and crits avoid a 1-turn knockdown. Enemies within the frozen radius also deal -6 dmg.
* '''Glacial Cape:''' 7 MP - ''3 Difficulty'' - The caster creates an icy Barrier for all allies within Ranged Distance, including themselves, that absorbs 10 dmg. Enemies who break the Barrier of an ally take 6 dmg.
 
=== Level 5 ===
* '''Aurora Borealis:''' 12 MP - ''7 Difficulty'' - The ground becomes covered with soft snow as the Northern Lights suddenly fill up the sky, giving every party member a sense of serenity. All allies are granted a frosty shield that absorbs up to 15 dmg and their next successful attack deals +10 dmg. Requires: 1 Frost Carrot
* '''Lord of Winter's Sword:''' 16 MP - ''10 Difficulty'' - A legendary blacksmith once created a blade for a lord, whom imbued it with all the magic that Winter held... When this spell is cast, the mage recreates the sword out of ice and uses it to cover the battlefield in frost. All enemies are dealt 15 dmg and are Frozen for 2 turns.
 
=== Multi-Type ===
Some spells are used by multiple types of mages, and require cross-casting otherwise.<br>[[Spells:_Multiple_Type|Click Here]] to see them.
<hr>[[Spells|Click Here to return to Spells]]
 
=== Level 5 ===
 
[[Category:Spells]]
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