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5 bytes added ,  18:03, 15 May 2020
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* '''Lightning Lamp:''' 1 MP - ''0 Difficulty'' - Creates a ball of lightning which will give light as long as the caster stays focused.
* '''Lightning Lure:''' 1 MP - ''0 Difficulty'' - The mage strikes a target within Range with a whip-like rope of lightning, pulling the target to them.
* '''Zap:''' 1 MP - ''1 Difficulty'' - The caster sends a small line of lightning at a target within Ranged Distance, dealing (1 dmg).
=== Level 2 ===
* '''Shock of Life:''' 5 MP - ''6 Difficulty'' - With an arcane zap, the caster attempts to revive a target in Melee Distance (coinflip). If heads, the target is revived and healed 5 HP. If tails, target remains KO'd but the caster's next spell deals +5 dmg.
* '''Rare Strike:''' 3 MP - ''4 Difficulty'' - The caster points their finger at a target within Ranged Distance and shoots a chaotic lightning bolt in their direction, dealing a random 5-15 dmg.
* '''Chain Lightning:''' 4 MP - ''4 Difficulty'' - The caster sends a streak of lightning to a target within Ranged Distance, dealing (9 dmg). Flip a coin. If it is heads, the lightning jumps to another enemy within Ranged Distance of the previous target, and so on and so forth. This spell cannot hit the same enemy twice.
=== Level 4 ===
* '''Thunderstorm:''' 4 MP - ''9 Difficulty'' - The caster summons a magical storm above a target within Ranged Distance, dealing (12 dmg). If the target is killed, the storm activates on a different target within range for free, and so on and so forth.
* '''Tesla Orb:''' 7 MP - ''6 Difficulty'' - When this spell is cast, the caster chooses a target within Ranged Distance and creates an orb of pure electricity next to them. It follows the target and deals 6 dmg every target's turn. The orb can only be dispelled if attacked. Only 1 orb can be on the battlefield at a time.
* '''Zeus’s Rage:''' 6 MP - ''10 Difficulty'' - A storm cloud surrounds a target within Ranged Distance, dealing (14 damage dmg) and making the target ''Unhealable'' for 2 turns.
=== Level 5 ===
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