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59 bytes added ,  00:30, 29 April 2020
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* Growth: 1 mp - Cause something to grow… grass, vines, tree…
* Pillar: 1 mp - Creates a pillar under self or target, bringing them up to Range height. If this brings the mage in melee range of a target/flyer they can strike once. Difficult to get down… (suggest 2 fall dmg) Disappears beginning of next turn. Sustain for 1.
* Shape Earth: 1 mp - The mage uses mana to move earth or stonethey they are touching. About 1m 1 mana to mold earth or stone a person’s half a person's size(up to 1meter/3feet). Ask a GM for mana cost of extreme sizes.
* Vine: 1 mp - 1dmg ranged.

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