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28 bytes removed ,  19:55, 16 May 2020
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=== Level 3 ===
* '''Heart of the Storm:''' 0 MP - ''0 Difficulty'' - This spell acts passively as long as it is in the mage's Spell List. Thunder spells will deal an additional +2 dmg when cast on a target with HP under < 100%.
* '''Defib:''' 5 MP - ''6 Difficulty'' - With an arcane zap, the caster attempts to revive a target in Melee Distance (coinflip). If heads, the target is revived and healed 5 HP. If tails, target remains KO'd but the caster's next spell deals +5 dmg.
* '''Rare Strike:''' 3 MP - ''4 Difficulty'' - The caster points their finger at a target within Ranged Distance and shoots a chaotic lightning bolt in their direction, dealing a random 5-15 dmg.
* '''Tesla Orb:''' 7 MP - ''6 Difficulty'' - When this spell is cast, the caster chooses a target within Ranged Distance and creates an orb of pure electricity next to them. It follows the target and deals 6 dmg every target's turn. The orb can only be dispelled if attacked. Only 1 orb can be on the battlefield at a time.
* '''Zeus’s Rage:''' 6 MP - ''10 Difficulty'' - A storm cloud surrounds a target within Ranged Distance, dealing (14 dmg) and making the target ''Unhealable'' for 2 turns.
* '''Alencia's Ruin:''' 8 MP - ''12 Difficulty'' - The mage chooses a target within Ranged Distance and manifests spears of crackling lightning all around them. They all surge forth and deal (14 dmg). If the target's HP is greater than or equal to 50% after getting hit, the spell activates again for free on the same target.
=== Level 5 ===
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