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=== Level 1 ===
* '''Lightning Lamp:''' 1 MP - ''0 Difficulty'' - Creates a ball of lightning which will give light as long as the caster stays focused.* '''Lightning Lure:''' 1 MP - ''0 Difficulty'' - The mage targets strikes a target within Range with a whip-like rope of lightning, pulling the target to them.* '''Zap:''' 1 MP - ''1 Difficulty'' - The caster sends a small line of lightning at a target within Ranged Distance, dealing (1 dmg).
=== Level 2 ===
* '''Lightning Strike:''' 2 MP - ''2 Difficulty'' - Striking a target within Ranged Distance with lightning, the caster deals 5-7 dmg.
* '''ShockrangeShockcharge:''' 2 MP - ''1 Difficulty'' - The mage charges a targetthemselves or an ally's weapon with arcane electricity, causing the target's their next attack to deal +4 damage. If the target is cast on the caster themself, add stun10 stun8 as well.
=== Level 3 ===
* '''Shock of LifeDefib:''' 5 MP - ''6 Difficulty'' - With an arcane zap, the caster attempts to revive a target in Melee Distance (coinflip). If heads, the target is revived and healed ''5 8 HP''. If tails, target remains KO'd but the caster's next spell deals ''+5 dmg''is revived and healed 1 HP.* '''Rare Strike:''' 3 MP - ''4 8 Difficulty'' - The caster points their finger at a target within Ranged Distance and shoots a chaotic lightning bolt in their direction, dealing a random 5-15 dmg.* '''Chain Lightning:''' 4 MP - ''10 Difficulty'' - The caster sends a streak of lightning to a target within Ranged Distance, dealing (9 dmg). Flip a coin. If it is heads, the lightning jumps to another enemy within Ranged Distance of the previous target, and so on and so forth. This spell cannot hit the same enemy twice.* '''Ominous Thunder:''' 4 MP - ''10 Difficulty'' - The caster sends a streak of violet lightning at a target within Ranged Distance, dealing (8 dmg). Every time this spell consecutively hits the same target, it deals +2 dmg stacking. Reverts back to 8 dmg if target is switched.
=== Level 4 ===
* '''Thunderstorm:''' 4 MP - ''14 Difficulty'' - The caster summons a magical storm above a target within Ranged Distance, dealing (12 dmg). If the target is killed, the storm activates on a different target within range for free, and so on and so forth. * '''Tesla Orb:''' (7 mp) MP - ''16 Difficulty'' - When this spell is cast, the caster chooses any spot a target within Range, Ranged Distance and creates an orb of pure electricity in Range AOE from next to them. It follows the target and deals 6 dmg every target's turn. The orb can only be dispelled if attacked. Only 1 orb can be on the point of battlefield at a time.* '''Zeus’s Rage:''' 6 MP - ''16 Difficulty'' - A storm cloud surrounds a target within Ranged Distance, dealing (14 dmg) and making the spelltarget ''Unhealable'' for 2 turns. Any enemy * '''Alencia's Ruin:''' 8 MP - ''18 Difficulty'' - The mage chooses a target within contact Ranged Distance and manifests spears of the orb crackling lightning all around them. They all surge forth and deal (Range14 dmg) takes 3dmg. If they are still in Range of the AOE target's HP ≥ 50% after getting hit, the spell activates again for free on their next turn they take an additional 3dmgthe same target.  === Level 5 ===* '''Heart of the Storm:''' 0 MP - ''0 Difficulty'' - This spell acts passively as long as it is in the mage's Spell disappears on List and can only be equipped by a mage of the casterspell's next turnelement. Thunder spells will deal an additional +2 dmg when cast on a target with HP < 100%.* '''ThunderstormSigns of Armageddon:''' 15 MP - ''20 Difficulty'' - The skies turn dark, the only thing giving light being the flashes of lightning across the clouds... A random number of scarlet red thunderbolts (3 mp10-25) - Create an electrical stormstrike down a single target within Ranged Distance, causing 1 each dealing 2 dmg to all enemies within Ranged. Beware of friendly fire!Requires: 5 Thunder Stackrings* '''Zeus’s RageRagnarok:''' (6 mp) 14 MP - ''24 Difficulty'' - A storm cloud forms over With Thunder Magic long forgotten, the battlefield in Range around caster, attempting to strike everyone Rangeruptures the ground with arcane electricity and brings forth a tower of lightning at the location of a target within Ranged Distance. The target is dealt (25 dmg) and Stun30 [1 turn]. Enemies flip a coin for 7 damageIf the target is stunned from this spell, allies flip a coin for 3 damagethe caster is granted an additional turn.Requires: 2 Thunder Spellstones<br>
=== Multi-Type ===
Some spells are used by multiple types of mages, and require cross-casting otherwise.<br>[[Spells:_Multiple_Type|Click Here]] to see them.
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