Changes

Jump to navigation Jump to search
No change in size ,  01:05, 17 May 2020
no edit summary
* '''Flash:''' 2 MP - ''0 Difficulty'' - Move anywhere in Extreme Range. (Air/Thunder/Light)
* '''Taunt:''' 1 MP - ''3 Difficulty'' - Draw aggro from an NPC, a GM may roll aggro12 in the case of bosses. (Light/Dark)
* '''Heal:''' X-0 MP - ''0 Difficulty'' - The mage heals a target equivalent to the amount of mana spent (Light/Earth)
* '''Draw Spirit:''' 0 MP - ''0 Difficulty'' - The caster channels their magic, converting HP to MP or MP to HP. (Earth/Light)

Navigation menu