Difference between revisions of "Spells: Light"

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=== Level 2 ===
 
=== Level 2 ===
* '''Disenchant:''' (2 mp) - If the target is enchanted with a Lvl 1 spell, it is removed (if many, at random). If target is in the process of casting a Lvl 1 spell (it can be casted during opponent’s turn), target is interrupted and all mana/etc are still spent.
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* '''Guiding Light:''' 4 MP - ''3 Difficulty'' - The caster releases an enchanting shimmer across the battlefield, envigorating all allies and granting the party +4 to Hit for 2 turns.
* '''Guiding Light:''' (4 mp) - Endows a party with vigor, +2 to-hit for the turn.
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* '''Light Blast:''' 2 MP - ''2 Difficulty'' - The caster showers a target in burning light within Ranged Distance, dealing 4 dmg.
* '''Light Blast:''' (1 mp) - 2 dmg ranged.
 
 
 
 
 
  
 
=== Level 3 ===
 
=== Level 3 ===

Revision as of 19:24, 7 May 2020

Level 1

  • Shine: 1 MP - 0 Difficulty - Summons a glowing orb in the caster's hand able to light up a whole room. It lasts as long as the caster wants it to.
  • Sunburn: 1 MP - 1 Difficulty - The caster shoots a burning glimmer of light at a target within Ranged Distance, dealing 1 dmg.

Level 2

  • Guiding Light: 4 MP - 3 Difficulty - The caster releases an enchanting shimmer across the battlefield, envigorating all allies and granting the party +4 to Hit for 2 turns.
  • Light Blast: 2 MP - 2 Difficulty - The caster showers a target in burning light within Ranged Distance, dealing 4 dmg.

Level 3

  • Savior: The mage spends all their mana and their HP becomes 1. All party players currently KO’d are returned to full HP.


Level 4

  • Dispell: (8 mp) - If the target is enchanted with a Lvl 4 spell, it is removed (if many, at random). If target is in the process of casting a Lvl 4 spell, target is interrupted and all mana/etc are still spent.
  • Heaven’s Call: The mage uses all of their mana to cast this spell. Everyone in the party (within Extreme Range) recover 4 hp and 2 mp.
  • Radiant Destruction: (8 mp) - the caster calls upon the power of light, casting out radiant beams of light, four beams, you can target any enemy within an individual beam, each doing 2 damage and causing a blind2 effect.


Multi-Type

Some spells are used by multiple types of mages, and require cross-casting otherwise.
Click Here to see them.


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