Spells: Fire

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Level 1

  • Ignite: 1 mp - Ignite a flame or material.
  • Scortch: 1 mp - 1 dmg ranged


Level 2

  • Fireball: 1 mp - The mage conjures a ball of flame that they can send at the enemy for 2 dmg, able to reach to ranged.
  • Jet of Flame: 2 mp - The mage sprays fire from their hand, hitting up to 3 targets in melee range for 2dmg ea.


Level 3

  • Eruption: 3 mp - The mage places there paw on the grounds. Suddenly the floor erupts into flames, dealing 3 dmg to all enemies within 3 meters.


Level 4

  • Heatwave: 4 mp - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
  • Heavenly Fire: 4 mp - Call down 5 meteors to strike targets of your choice, 2dmg each.
  • Phoenix Reborn: 7 mp - Revive an ally with 6 hp at melee range. Enemies with reach take 4 dmg from the fire.