Difference between revisions of "Spells: Fire"

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=== Level 1 ===
 
=== Level 1 ===
* Ignite: 1 mp - Ignite a flame or material.
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* '''Ignite:''' (1 mp) - Ignite a flame or material.
* Scortch: 1 mp - 1 dmg ranged
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* '''Scortch:''' (1 mp) - 1 dmg ranged
  
  
 
=== Level 2 ===
 
=== Level 2 ===
* Fireball: 1 mp - The mage conjures a ball of flame that they can send at the enemy for 2 dmg, able to reach to ranged.
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* '''Fireball:''' (1 mp) - The mage conjures a ball of flame that they can send at the enemy for 2 dmg, able to reach to ranged.
* Jet of Flame: 2 mp - The mage sprays fire from their hand, hitting up to 3 targets in melee range for 2dmg ea.
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* '''Jet of Flame:''' (2 mp) - The mage sprays fire from their hand, hitting up to 3 targets in melee range for 2dmg ea.
  
  
 
=== Level 3 ===
 
=== Level 3 ===
* Eruption: 3 mp - The mage places there hands on the ground. Suddenly the floor erupts into flames, dealing 3dmg to all enemies withing Range.
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* ''' (Eruption:''' (3 mp) - The mage places there hands on the ground. Suddenly the floor erupts into flames, dealing 3dmg to all enemies withing Range.
  
  
 
=== Level 4 ===
 
=== Level 4 ===
* Heatwave: 4 mp - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
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* '''Heatwave:''' (4 mp) - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
* Heavenly Fire: 4 mp - Call down 5 meteors to strike targets of your choice, 2dmg each.  
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* '''Heavenly Fire:''' (4 mp) - Call down 5 meteors to strike targets of your choice, 2dmg each.  
* Phoenix Reborn: 7 mp - Revive an ally with 6 hp at melee range. Enemies within Melee take 5 dmg from the fire.
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* '''Phoenix Reborn:''' (7 mp) - Revive an ally with 6 hp at melee range. Enemies within Melee take 5 dmg from the fire.
 
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=== Multi-Type ===
 
=== Multi-Type ===

Revision as of 02:26, 29 April 2020

Level 1

  • Ignite: (1 mp) - Ignite a flame or material.
  • Scortch: (1 mp) - 1 dmg ranged


Level 2

  • Fireball: (1 mp) - The mage conjures a ball of flame that they can send at the enemy for 2 dmg, able to reach to ranged.
  • Jet of Flame: (2 mp) - The mage sprays fire from their hand, hitting up to 3 targets in melee range for 2dmg ea.


Level 3

  • (Eruption: (3 mp) - The mage places there hands on the ground. Suddenly the floor erupts into flames, dealing 3dmg to all enemies withing Range.


Level 4

  • Heatwave: (4 mp) - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
  • Heavenly Fire: (4 mp) - Call down 5 meteors to strike targets of your choice, 2dmg each.
  • Phoenix Reborn: (7 mp) - Revive an ally with 6 hp at melee range. Enemies within Melee take 5 dmg from the fire.


Multi-Type

Some spells are used by multiple types of mages, and require cross-casting otherwise.
Click Here to see them.


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