Difference between revisions of "Spells: Fire"

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=== Level 3 ===
 
=== Level 3 ===
*  Eruption: 3 mp - The mage places there paw on the grounds. Suddenly the floor erupts into flames, dealing 3 dmg to all enemies within 3 meters.
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*  Eruption: 3 mp - The mage places there hands on the ground. Suddenly the floor erupts into flames, dealing 3dmg to all enemies withing Range.
  
  
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* Heatwave: 4 mp - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
 
* Heatwave: 4 mp - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
 
* Heavenly Fire: 4 mp - Call down 5 meteors to strike targets of your choice, 2dmg each.  
 
* Heavenly Fire: 4 mp - Call down 5 meteors to strike targets of your choice, 2dmg each.  
* Phoenix Reborn: 7 mp - Revive an ally with 6 hp at melee range. Enemies with reach take 4 dmg from the fire.
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* Phoenix Reborn: 7 mp - Revive an ally with 6 hp at melee range. Enemies within Melee take 5 dmg from the fire.
 
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=== Multi-Type ===
 
=== Multi-Type ===

Revision as of 00:40, 29 April 2020

Level 1

  • Ignite: 1 mp - Ignite a flame or material.
  • Scortch: 1 mp - 1 dmg ranged


Level 2

  • Fireball: 1 mp - The mage conjures a ball of flame that they can send at the enemy for 2 dmg, able to reach to ranged.
  • Jet of Flame: 2 mp - The mage sprays fire from their hand, hitting up to 3 targets in melee range for 2dmg ea.


Level 3

  • Eruption: 3 mp - The mage places there hands on the ground. Suddenly the floor erupts into flames, dealing 3dmg to all enemies withing Range.


Level 4

  • Heatwave: 4 mp - The user crouches down, casting a wave of heat in all directions. 2 dmg each in Ranged AOE. The user must stay down (no full actions) and concentrate. After 3 turns, or loss of concentration, the spell ends.
  • Heavenly Fire: 4 mp - Call down 5 meteors to strike targets of your choice, 2dmg each.
  • Phoenix Reborn: 7 mp - Revive an ally with 6 hp at melee range. Enemies within Melee take 5 dmg from the fire.


Multi-Type

Some spells are used by multiple types of mages, and require cross-casting otherwise.
Click Here to see them.


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