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=== Level 2 ===
* '''Earthstrike:''' 2 MP - ''1 7 Difficulty'' - Controlling a piece of earth or rock, the caster hits an enemy within Ranged Distance and deals (4 dmg).* '''Harden Skin:''' 1/2/3 MP - ''2 7 Difficulty'' - The mage hardens their skin to rock, iron, or steel… (1, 2, or 3 mana) and reduces damage received by 1, 2, or 3 for 3 turns.* '''Mudslide:''' 3 MP - ''3 7 Difficulty'' - The mage violently shifts the earth beneath a target within Ranged Distance, causing knockdown6. If the caster is buffed, knockdown14 instead.
=== Level 3 ===
* '''Explosive Growth:''' 6 MP - ''14 Difficulty'' - INHERENT Use this spell to create Poor Terrain in a ranged AOE of target location. OR instantly grow a plant as large as a tree. OR jump/reach into the air using a plant. Effects fade end of caster's next turn.* '''Slab Shield:''' 2/4 MP - ''2 13 Difficulty'' - 2mp/4mp the user forms a shield of rock for them or an ally, giving +1 or +2 save depending on mana. The shield lasts for 2 turns.* '''Tomb of Stone:''' 5 MP - ''5 13 Difficulty'' - Moves rocks around a single target within Ranged Distance, surrounding and crushing them. Target takes (4 dmg) and is immobilized for 2 turns, during which the target cannot be hurt or targeted. The same target can only be rendered immobilized 3 times max.* '''Flora's Grace:''' 4 MP - ''3 13 Difficulty'' - The caster touches a target and covers their wounds with glowing flowers, healing them for 5 HP and granting them a Barrier that absorbs up to 5 dmg.* '''Berry Roulette:''' 6 MP - ''4 13 Difficulty'' - The caster conjures magical berries for themself or an ally within Melee Distance. &roll 1 6. If the roll is a 1, take 5 dmg. If the roll is a 2-5, heals for 8 HP. If the roll is a 6, heals for 15 HP.* '''Stalagmite:''' 3 MP - ''5 13 Difficulty'' - A pointed chunk of rock erupts out of the earth under a target within Ranged Distance, dealing (6 dmg). If the spell hits a target at 100% HP, deals 8 dmg instead and knockback15 with a distance of 1.
=== Level 4 ===

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