Changes

Jump to navigation Jump to search
966 bytes added ,  19:30, 15 May 2020
no edit summary
* '''Terraform Strike:''' 8 MP - ''7 Difficulty'' - The mage burrows underground, only target-able by underground spells and abilities (interrupt if hit). On the next turn, the mage rises from the ground in front of a target within Far Distance from their original position, dealing 16 dmg.
* '''Earth Limb:''' 5 MP - ''4 Difficulty'' - Using rocks and roots, the caster forms another limb for themself or an ally, providing an extra attack starting next turn. Must use an alternate weapon. The limb lasts for 3 turns.
* '''Spirit of the Forest:''' 7 MP - ''8 Difficulty'' - With druidic magic, the caster summons a forest spirit for a target within Ranged. For the next 3 turns, target heals 5 HP/turn and is granted Immunity from debuffs.
* '''Earthquake:''' 5 MP - ''6 Difficulty'' - Shake the foundations of the earth. All enemies within Ranged Distance are dealt 4 damage and must drop their weapons. They can spend 3 Action Points on their turn in order to pick it back up.
=== Level 5 ===
* '''Vacristille de la Terre:''' 12 MP - ''12 Difficulty''
The caster summons a battalion of sharpened crystals and gemstones, enough to rival a kingdom's army. They are all sent flying towards a target within Ranged Distance, dealing (15 dmg). A rune then appears on the caster's chest, powerful enough to block 25 dmg. Requires: 2 Earth Spellstones
* '''An Everlasting Promise:''' 10 MP - ''8 Difficulty'' - There once was a promise between the Goddess of Nature and the God of the Underworld... When this spell is cast, the entire area turns into an endless peaceful meadow for the rest of the battle. All allies are healed 15 HP and all enemies are knocked back 2 distances. This spell can only be used once per rest. Requires: 1 Pet Rock
 
=== Multi-Type ===
239

edits

Navigation menu