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→Level 1
=== Level 1 ===
* '''Growth:''' (1 mp) MP - Cause ''0 Difficulty'' - The caster causes something to grow… grass, vines, tree…trees, etc.* '''Pillar:''' (1 mp) MP - ''1 Difficulty'' - Creates a The caster creates an earthen pillar under self or target, bringing them up to Range height. If this brings the mage in melee range of a target/flyer they can strike once. Difficult to get down… (suggest Jumping from pillar results in taking 2 fall dmg) Disappears beginning of . The pillar disappears next turn. Sustain unless sustained for 1MP.* '''Shape Earth:''' (1 mp) MP - ''0 Difficulty'' - The mage uses mana to move earth or stone they they are touching. About 1 mana to mold earth or stone a half a person's size (up to 1meter/3feet). Ask GM for mana cost of extreme sizesUsed as utility.* '''Vine:''' (1 mp) MP - 1dmg ranged''1 Difficulty'' - Summoning a blunt vine, the caster strikes an enemy within Ranged Distance, dealing ''1 dmg''.
=== Level 2 ===