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8 bytes removed ,  18:35, 15 May 2020
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* '''Disappear:''' 0 MP - ''2 Difficulty'' - The caster passes their next stealth check with shadow magic.
* '''Dark Call:''' 0 MP - ''0 Difficulty'' - This spell acts passively as long as it is in the mage's Spell List. When the caster's HP ≤ 50%, Dark Call activates, causing all Dark spells to deal +3 dmg and +5 to debuff rolls.
* '''Witch's Mute:''' 7 MP - ''5 Difficulty'' - The mage picks a target within Ranged Distance and surrounds them with magic-suppressing arcane circles. All enchantments and buffs on the target are stripped, and the target is Silenced for 1 turn. Silenced targets cannot cast spells or use acrobatics.
* '''Dark Fulmination:''' 4 MP - ''5 Difficulty'' - The caster chooses an enemy within Ranged Distance to place a curse on, sinister glyphs proceeding to appear around the target. On the caster's next turn, the target is dealt 10 dmg Melee AOE and Blind10 [1 turn]. If the curse is placed on a target that's already debuffed, it activates immediately. This curse acts as a debuff and is able to be removed with the right potion, spell, etc.

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