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544 bytes added ,  23:00, 13 January 2021
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Airshipping for noobies!
Once it comes to your turn= Introduction =Airship battles are relatively simple, If you were to be at high speedand function like a board game. This article will cover some basic information, (3), You’d be forced to move to the next cell, Then 2 morethen focus on how players take their turns.
MOVING= Speeds =<ol start="0"><li>'''Dead Stop''' - When at a dead stop a ship cannot move any distance, and can turn 360°.</li><li>'''Slow''' - When at a slow speed, ships move 1 tile. They can turn any direction except reverse.</li><li>'''Medium''' - At medium speed a ship moves 2 tiles. Cannot turn harder than 90°.</li><li>'''High speed''' - At maximum speed an airship moves 3 tiles, and cannot turn harder than 90°. When turning at high speed a ship performs "tacking".</li></ol>
If it’s your turn, And you want to move, Then be sure to know what to do! You move 0 slots, 1 slots, 2 slots, or 3 slots, depending on your speed!  Dead stop: 0 Movement, 0 slots forward.Slow: 1 speedMedium: 2 speed, 2 slots forward. Or 1 turn and 1 slot after the turn.High speed: 3 speed. 3 slots forward! Or 1 turn, and 2 slots forward. ATTACKING TURN= Attacking =
In the very same turn, Depending on how far you are from your enemy, You can run your attack rolls. 1 attack is a 1d100! If you roll 60 or below, you hit! But anything above is a miss... 8 attacks if your melee range from them, 6 if you’re in ranged from them. and 4 if you’re far! 1 range is a tile! So 1 tile from them is melee, 2 is ranged, 3 is far!
RULES 1. = Movement!=Once it comes to your turn, If you were to be at high speed, (3), You’d be forced to move to the next cell, Then 2more. AttackingIf it’s your turn, And you want to move, Then be sure to know what to do! You move 0 slots, 1 slots, 2 slots, or 3. Extra rules! MOVEMENTslots, depending on your speed!
Rules when accelerating: You can only go from dead stop all the way to medium. So no high speed when your standing still!
3. Extra strategies
 = Tacking!=
Tacking is turning at high speed. It will add both good things for you and bad things!
Ramming: Ramming happens when your at high speed, and you arrive in the same cell as another person! If you ram them head on, you both get 5,000 damage. If you ram them from the side, they take 5,000 dmg and you take 1,000 dmg. If you ram them from the back, they take 2,000 damage and you take 1,000.
 
https://cdn.discordapp.com/attachments/764285704619688007/770824580977000478/9925C28F2F73738E2DB0DDF01CE40E7F_PVF1.png
Tutorial by Chara

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